BA IT2 Week 4

Computer Graphics and Interaction: a history of the technology

Reading Material

A Selected Chronology of Computer Art – Copper Giloth and Lynn Pocock-Williams
Covers the development of the technology and the art

Historical Timeline of Computer Graphics – A detailed timeline of the general history of this area

History of Computer Graphics – A brief narrative history of this area

The Computer as a Platform for Art – Outline paper by Nick about the qualities of the digital medium


The Progress of Computer Graphics technology from 1948 – Newport text

Newport Lecture 4 – 04-11-10 – Slides


The story of Tennis for Two (first successful video game)

1972 article on Spacewar by Stuart Brand

Lawrence G Roberts’ original paper on 3D machine perception

A tribute to Doug Engelbart and the 60s in Stanford Research Inst


MIT Whirlwind computer – 1951

Tennis for Two – (possibly) the first computer game on analogue computer – by William Higginbotham at Brookhaven National Laboratory

The SAGE system in 1960 – American air defence computer network

Artist’s work: John Whitney Permutations 1966

Ivan Sutherland demos Sketchpad – 1962/3

Artists’ work: Charles Csuri’s animations c. 1966

Artists’ work: Stan Vanderbeek and Ken Knowlton Poemfield – Bell Labs c.1966

Stan Vanderbeek – The Computer Generation – Part IPart II

Lillian Schwartz – The Artist and the Computer – Part IPart II

Doug Engelbart’s demo of the first mouse-windowing system, 1968

Xerox Alto

Dan Sandin – Analogue Video Processor

The Sun Stone – produced at NYIT by Alvy Ray Smith and Ed Emshwiller – 1979

Voyager Space Probe Animation – Jim Blinn – NASA JPL 1980

Demo of the first Macintosh 1984

Demo of the first Amiga 1985

David Hockney painting on a Quantel Paintobox – 1985

And on the iPhone in 2009

Pixar – Luxo Jr (1988)