S. Dunn, S. Keene, G. Mallen, and J.P. Bowen (eds.) EVA London 2008: Electronic Visualisation & the Arts. Proceedings of a conference held in London 22-24 July 2008. BCS, 2008. ISBN: 978-1-906124-07-6.
Author(s) | Title | Paper |
---|---|---|
Matthias Arnold | Buddhist stone scriptures from Shandong, China | Paper |
Helen Bailey, James Hewison and Martin Turner | Choreographic morphologies: digital visualisation of spatio-temporal structure in dance and the implications for performance and documentations | Paper |
Massimo Bertoncini and Irene Buonazia | Emotional interfaces in performing arts: the Callas project | Paper |
Christin Bolewski | 'Shan-Shui-Hua' - traditional Chinese landscape painting reinterpreted as moving digital visualisation | Paper |
David Bradshaw and Kia Ng | Analyzing a conductors gestures with the Wiimote | Paper |
Rony Cesana, Maria Masci and Andrea Vecchi | A new information system for the superintendence of Pompeii: integration, management and preservation of archaeological digital resources in the perspective of interoperability with European digital libraries | Paper |
Yvonne Desmond, John McAuley, Evin McCarthy, Ciaran McDonnell, Charles Pritchard and Pat Donlon | Artlog: archiving the artistic process | Paper |
Lisa Dieckmann | Prometheus - the distributed digital image archive for research and education goes international! | Paper |
Steve DiPaola | The trace and the gaze: textural agency in Rembrandt's late portraiture from a vision science perspective | Paper |
Douglas Dodds | Computer art and technocultures: evaluating the V & A's collections in the digital age | Paper |
Rebecca Gamble | Online encounters: a new method of creating participatory art | Paper |
Murat Germen | Redesigning architecture through photography | Paper |
Mick Grierson | Making music with images: interactive audiovisual performance systems for the deaf | Paper |
Rachel Hann | Visualized arguments: or how to pierce the persuasive visualization and other arguments | Paper |
Mona Hess, Francesca Simon Millar, Yean-Hoon Ong, Stuart Robson, Graeme Were, Ian Brown and Sally MacDonald | 3D colour scans for object assessment | Paper |
Michael Hohl | Beyond graphs or charts: visualising web statistics with natural displays in physical space | Paper |
Wei-Kuang Liu | Envisioning everyday life: explorations of visualization techniques in Taiwan | Paper |
Peter Maloney | Film as database: a visual analysis of 2001: A Space Odyssey | Paper |
Lynne Minett and Carl Gavin | The Middleton Mystery: an adventure at Belsay Hall' interpreting heritage through the design and development of a computer game | Paper |
Martin Naef and Cathie Boyd | Testing the living canvas on stage | Paper |
Kia Ng | Technology-enhanced learning for music with i-Maestro framework and tools | Paper |
Charles O'Neill and Kia Ng | Hearing images: interactive sonification interface for images | Paper |
Tim O'Riley | The other world: a fictional orbit | Paper |
Maggie Parker, Clive Fencott and Paul van Schaik | Haute Couture, Haute Cuisine, Haute Games | Paper |
Colin Price | 'Unrealart' A new medium for artistic expression using a commercial game engine: galleries and installations | Paper |
Angela Russo and Jerry Watkins | New literacy, new audiences: social media and cultural institutions | Paper |
Janet Tatlock, Jolene Debert and Samantha Lackey | Learning and enquiry via collections in real and virtual worlds | Paper |
Roma Patel and Deborah Tuck | Narrating the past: virtual environments and narrative | Paper |
Deborah Wilson and Mike Wilman | Designing interactive multimedia heritage content for mobile and small screen devices | Paper |
Veronica Zammitto | Visualization techniques in video games | Paper |