EVA London 2016

BCS Covent Garden, London, UK 12th - 14th July 2016

J.P. Bowen, G. Diprose, and N. Lambert (eds.) EVA London 2016: Electronic Visualisation & the Arts. Proceedings of a conference held in London 12-14 July 2016. BCS, The Chartered Institute for IT, 2016.

Documentation

Papers

Author(s)TitlePaper
Symposium
Jonathan P. Bowen & Tula GianniniFrom Analogue to Digital in Literature and ArtPaper
Music I
Terry TrickettRevealing the Colours of the Apocalypse through Visual MusicPaper
David GibsonNovel Designer Plastic Trumpet Bells for Brass InstrumentsPaper
Jamie Bullock & Balandino Di DonatoApproaches to Visualising the Spatial Position of Sound-objectsPaper
Keynote
Lincoln Wallen (CTO, DreamWorks Animation, USA)Improving Animation Technology through Digital TransformationPaper
Music and Multimedia
Joe OsmondOne Stone for Hermione LeviPaper
Maria KallionpääPerforming the Super Instrument: Reaching Beyond Technical and Expressive CapabilitiesPaper
Richard HoadleyLive Coding, Live Notation, Live PerformancePaper
Maria Kallionpää & Hans-Peter GasselsederThe Imaginary Friend, Crossing over Computer Game Scoring Techniques and Musical ExpressionPaper
Music II
Joe OsmondThe Musicians of Memory - Compositional Silence and the Audio-visuality of SoundPaper
Sean Soraghan, Alain Renaud & Ben SupperA Perceptually Motivated Visualisation Paradigm for Musical TimbrePaper
Hans-Peter GasselsederWhat You Hear is Where You Are is What I HearPaper
The Arts
Genevieve Smith-Nunes, Peter Cook, Camilla Neale & Paul GolzData Network Simulator with Classical BalletPaper
Dalia Yassine'Dissect the Insects': Transformative ExperiencesPaper
Research Workshop
John HillmanPeriphery Vision: Data as imagePaper
Eva IovaPresence: An exploration of the real and veiled in museums and galleriesPaper
Michael Wechner, Ulrich Suter & Titus EichenbergerMusealia - an artistic and documentary research projectPaper
Gabriel Botasso & Simone VizioliDrawing in Digital Platforms: A Study about the Buildings of Eduardo Souto de Moura and Eduardo de AlmeidaPaper
Paris Xyntarianos-Tsiropinas & Thomas SpyrouDDArtS: Towards designing digitally enhanced street art toolsPaper
Kira de CoudresMethods of Ontological RemixPaper
Rita Silva & Lidia OliveriaMusealisation in Mobile Apps: A communitarian museum for Ilê AiyêPaper
Kristina PulejkovaAtomic Memory and the Future HumanPaper
Arts I
Andy LomasSpecies Explorer: An interface for artistic exploration of multi-dimensional parameter spacesPaper
Topher MaraffiUsing New Media for Pratice-based Fine Arts Research in the ClassroomPaper
Keynote
Andreas Bienert & Eva Emenlauer-BlömersMelting Pots: Berlin Digital meets Berlin CulturePaper
Arts II
Sara ChoudhreyDigital Islamic Art: The use of digital technologies in contemporary Islamic art by artists in the UKPaper
Steve Dipaola, Sara Salevati, Kristin Carlson & Thecla SchiphorstMovement Awareness through Emotion Based Aesthetic VisualisationPaper
Wayne Li, Ethan Hilton, Tracy Hammond & Julie LinseyPersketchtivity: An Intelligent Pen-Based Online Education Platform for Sketching InstructionPaper
Arts and Photography
Elke E. ReinhuberVENOMENON - A multilayered visual experiencePaper
Agata Marta SocciniVirtual and Augmented Reality in the Art of Lucio FontanaPaper
Murat GermenAlternative Cityscape Visualisation: Drone shooting as a new dimension in urban photographyPaper
Steve Dipaola & Graeme McCaigUsing Artificial Intelligence Techniques to Emulate the Creativity of a Portrait PainterPaper
Education and Museums
Francesca GuerreraAcross Education and Interaction: How TEL and WELL can serve museums and their visitorsPaper
Cristina Portugal & Natalia BrunnetDesign and the Creation of an Interactive Academic SpacePaper
Daniel Buzzo & Philip PhelpsJourneyMap: Visualising the time-bound student journeyPaper
Will Smith, Andy Couch, Robert Pickering & J. C. DiazVirtual Reality Tour of the 'Focus of Favorites' Exhibition at the Gilcrease MuseumPaper
Workshop
Carl SmithContext Engineering Experience FrameworkPaper
Demonstrations
Anna ShvetsThe System of Graphs in Music Harmony: A user interface for mobile learning game developmentPaper
Esteban Fourmi, JiaXuan Hon & Aoi NakamuraWhist: Dance theatre and Virtual RealityPaper
Mathematics and the Arts
Jonathan P. BowenAlan Turing: Virtuosity and visualisationPaper
Dylan GauldGrowth: Visualisation of Predictive Mathematical Models using 3D Computer Graphics and AnimationPaper
Wayne ClementsPoetry Beyond the Turing TestPaper
Keynote
Susan HazanThe Museum Speaks - Your Narrative or Mine? The Museum in a Web 2.0 WorldPaper
Museums
Olivia Vane, Stephen Boyd Davis & Florian KräutliUsing Data Visualisation to Tell Stories about CollectionsPaper
Helena BarranhaBetween the Virtual and a Hard Place: The dilemma of digital art museumsPaper
Tula Giannini & Jonathan P. BowenCurating Digital Life and Culture: Art and informationPaper
Jim Wood, Haiming Lui & Thomas BriggsLearning Computing Heritage through Gaming - whilst teaching digital development through historyPaper
Theory and Practice
Anna NazoPosthumanism: The human body transitionPaper
Gareth PolmeerSublating Time: Hegel's speculative philosophy and digital aestheticsPaper
Sophy SmithAsk the AudiencePaper
Demonstrations
Luca M. DamianiRecoding CitiesPaper
Ian WillcockObserving Collective Thought: Developing Social Media Tools for Real-time Awareness of Social PreoccupationsPaper
Darryl Griffiths, Stuart Cunningham & Jonathan WeinelAn Interactive Music Playlist Generator that Responds to User Emotion and ContextPaper
Workshop
Derek J. SmithThe Remarkably Difficult Psychology of Creative VisualisationPaper
Music and Dance
Janet Lazar & Michael LeskThe Trumpet Shall Sound: De-anonymising jazz recordingsPaper
Paul Golz, Chris P. Bowers & Marc PriceA Practical Approach to Using Motion Capture in Performance DancePaper
Exhibition and Digital Futures
Nicholas LambertThe Lumen Prize at EVA London 2016Paper
Sean ClarkConnected Digital ArtworksPaper
Jeremy Gardiner3D LIDAR Rapid Prototype Relieft Model of the Jurassic CoastPaper
Stefania Boiano, Pietro Cuomo & Giuliano GaiaReal-time Messaging Platforms for Storytelling and Gamification in Museums: A case history in MilanPaper