J.P. Bowen, G. Diprose, and N. Lambert (eds.) EVA London 2016: Electronic Visualisation & the Arts. Proceedings of a conference held in London 12-14 July 2016. BCS, The Chartered Institute for IT, 2016.
Author(s) | Title | Paper |
---|---|---|
Symposium | ||
Jonathan P. Bowen & Tula Giannini | From Analogue to Digital in Literature and Art | Paper |
Music I | ||
Terry Trickett | Revealing the Colours of the Apocalypse through Visual Music | Paper |
David Gibson | Novel Designer Plastic Trumpet Bells for Brass Instruments | Paper |
Jamie Bullock & Balandino Di Donato | Approaches to Visualising the Spatial Position of Sound-objects | Paper |
Keynote | ||
Lincoln Wallen (CTO, DreamWorks Animation, USA) | Improving Animation Technology through Digital Transformation | Paper |
Music and Multimedia | ||
Joe Osmond | One Stone for Hermione Levi | Paper |
Maria Kallionpää | Performing the Super Instrument: Reaching Beyond Technical and Expressive Capabilities | Paper |
Richard Hoadley | Live Coding, Live Notation, Live Performance | Paper |
Maria Kallionpää & Hans-Peter Gasselseder | The Imaginary Friend, Crossing over Computer Game Scoring Techniques and Musical Expression | Paper |
Music II | ||
Joe Osmond | The Musicians of Memory - Compositional Silence and the Audio-visuality of Sound | Paper |
Sean Soraghan, Alain Renaud & Ben Supper | A Perceptually Motivated Visualisation Paradigm for Musical Timbre | Paper |
Hans-Peter Gasselseder | What You Hear is Where You Are is What I Hear | Paper |
The Arts | ||
Genevieve Smith-Nunes, Peter Cook, Camilla Neale & Paul Golz | Data Network Simulator with Classical Ballet | Paper |
Dalia Yassine | 'Dissect the Insects': Transformative Experiences | Paper |
Research Workshop | ||
John Hillman | Periphery Vision: Data as image | Paper |
Eva Iova | Presence: An exploration of the real and veiled in museums and galleries | Paper |
Michael Wechner, Ulrich Suter & Titus Eichenberger | Musealia - an artistic and documentary research project | Paper |
Gabriel Botasso & Simone Vizioli | Drawing in Digital Platforms: A Study about the Buildings of Eduardo Souto de Moura and Eduardo de Almeida | Paper |
Paris Xyntarianos-Tsiropinas & Thomas Spyrou | DDArtS: Towards designing digitally enhanced street art tools | Paper |
Kira de Coudres | Methods of Ontological Remix | Paper |
Rita Silva & Lidia Oliveria | Musealisation in Mobile Apps: A communitarian museum for Ilê Aiyê | Paper |
Kristina Pulejkova | Atomic Memory and the Future Human | Paper |
Arts I | ||
Andy Lomas | Species Explorer: An interface for artistic exploration of multi-dimensional parameter spaces | Paper |
Topher Maraffi | Using New Media for Pratice-based Fine Arts Research in the Classroom | Paper |
Keynote | ||
Andreas Bienert & Eva Emenlauer-Blömers | Melting Pots: Berlin Digital meets Berlin Culture | Paper |
Arts II | ||
Sara Choudhrey | Digital Islamic Art: The use of digital technologies in contemporary Islamic art by artists in the UK | Paper |
Steve Dipaola, Sara Salevati, Kristin Carlson & Thecla Schiphorst | Movement Awareness through Emotion Based Aesthetic Visualisation | Paper |
Wayne Li, Ethan Hilton, Tracy Hammond & Julie Linsey | Persketchtivity: An Intelligent Pen-Based Online Education Platform for Sketching Instruction | Paper |
Arts and Photography | ||
Elke E. Reinhuber | VENOMENON - A multilayered visual experience | Paper |
Agata Marta Soccini | Virtual and Augmented Reality in the Art of Lucio Fontana | Paper |
Murat Germen | Alternative Cityscape Visualisation: Drone shooting as a new dimension in urban photography | Paper |
Steve Dipaola & Graeme McCaig | Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter | Paper |
Education and Museums | ||
Francesca Guerrera | Across Education and Interaction: How TEL and WELL can serve museums and their visitors | Paper |
Cristina Portugal & Natalia Brunnet | Design and the Creation of an Interactive Academic Space | Paper |
Daniel Buzzo & Philip Phelps | JourneyMap: Visualising the time-bound student journey | Paper |
Will Smith, Andy Couch, Robert Pickering & J. C. Diaz | Virtual Reality Tour of the 'Focus of Favorites' Exhibition at the Gilcrease Museum | Paper |
Workshop | ||
Carl Smith | Context Engineering Experience Framework | Paper |
Demonstrations | ||
Anna Shvets | The System of Graphs in Music Harmony: A user interface for mobile learning game development | Paper |
Esteban Fourmi, JiaXuan Hon & Aoi Nakamura | Whist: Dance theatre and Virtual Reality | Paper |
Mathematics and the Arts | ||
Jonathan P. Bowen | Alan Turing: Virtuosity and visualisation | Paper |
Dylan Gauld | Growth: Visualisation of Predictive Mathematical Models using 3D Computer Graphics and Animation | Paper |
Wayne Clements | Poetry Beyond the Turing Test | Paper |
Keynote | ||
Susan Hazan | The Museum Speaks - Your Narrative or Mine? The Museum in a Web 2.0 World | Paper |
Museums | ||
Olivia Vane, Stephen Boyd Davis & Florian Kräutli | Using Data Visualisation to Tell Stories about Collections | Paper |
Helena Barranha | Between the Virtual and a Hard Place: The dilemma of digital art museums | Paper |
Tula Giannini & Jonathan P. Bowen | Curating Digital Life and Culture: Art and information | Paper |
Jim Wood, Haiming Lui & Thomas Briggs | Learning Computing Heritage through Gaming - whilst teaching digital development through history | Paper |
Theory and Practice | ||
Anna Nazo | Posthumanism: The human body transition | Paper |
Gareth Polmeer | Sublating Time: Hegel's speculative philosophy and digital aesthetics | Paper |
Sophy Smith | Ask the Audience | Paper |
Demonstrations | ||
Luca M. Damiani | Recoding Cities | Paper |
Ian Willcock | Observing Collective Thought: Developing Social Media Tools for Real-time Awareness of Social Preoccupations | Paper |
Darryl Griffiths, Stuart Cunningham & Jonathan Weinel | An Interactive Music Playlist Generator that Responds to User Emotion and Context | Paper |
Workshop | ||
Derek J. Smith | The Remarkably Difficult Psychology of Creative Visualisation | Paper |
Music and Dance | ||
Janet Lazar & Michael Lesk | The Trumpet Shall Sound: De-anonymising jazz recordings | Paper |
Paul Golz, Chris P. Bowers & Marc Price | A Practical Approach to Using Motion Capture in Performance Dance | Paper |
Exhibition and Digital Futures | ||
Nicholas Lambert | The Lumen Prize at EVA London 2016 | Paper |
Sean Clark | Connected Digital Artworks | Paper |
Jeremy Gardiner | 3D LIDAR Rapid Prototype Relieft Model of the Jurassic Coast | Paper |
Stefania Boiano, Pietro Cuomo & Giuliano Gaia | Real-time Messaging Platforms for Storytelling and Gamification in Museums: A case history in Milan | Paper |