EVA London 2019

BCS Covent Garden, London, UK 8th - 12th July 2019

J. Weinel, J.P. Bowen, G. Diprose, and N. Lambert (eds.) EVA London 2019: Electronic Visualisation & the Arts. Proceedings of a conference held in London 8-11 July 2019. BCS, The Chartered Institute for IT, 2019.


Papers and Presentations

Jonathan P Bowen, Tula Giannini, Rachel Ara, Andy Lomas & Judith SiefringDigital Art, Culture and Heritage: New constructs and consciousnessPaper
Renato SaleriDigital Generative Tools for Restitution and Mediation for Cultural HeritagePaper
Stefania Boiano, Ann Borda & Guiliano GaiaParticipatory Innovation and Prototyping in the Cultural Sector: A case studyPaper
Tula Giannini & Jonathan P BowenArt and Activism at Museums in a Post-digital WorldPaper
Maribel Hidalgo UrbanejaNarrative Interfaces: Temporality and spatiality in art museums’ online resourcesPaper
Visual Patterns
Esther Rolinson & Sean ClarkSensory Drawing DataPaper
Naomi Dines & Dom BiddulphCreative Reverse Engineering: From remote sensuality to haptic metrologyPaper
Ashley St AubinClimate Change: Outcomes of being bystanders in a global windstormPaper
Research Workshop
Emma DuttonFeeling TexturesPaper
Leticia Crespillo Marí3D Modelling and Virtual Reality as a Cataloguing Alternative of Light Environments and their Application in MuseumsPaper
Kazimir Bielecki & Lennie VarvaridesWhat is the Neurodivergent Aesthetic?Paper
Chrissy Pretious-CooneyExperimenting with the Physicality of Digital MaterialityPaper
Lydia SmolinRe-imagining the Familiar: Data visualisation in environmental artPaper
Han Bao‘Rice Bunnies’ – #MeToo in China: A hashtag movement and women’s empowerment through social mediaPaper
Blair ZayeAwe, Wonderment and the Ominous: The crossroad of art, science, technology and the spiritualPaper
Enhancing the Past
Graham Diprose & Amalia ToyasA 21st Century ‘Victorian’ Family AlbumPaper
Sean ClarkThe CAS50 Exhibition and CollectionPaper
Robotic Drawing
Paris Xyntarianos-Tsiropinas, Konstantinos Bailas & Thomas SpyrouPhoton Painter: A robotic device that transfers drawings onto a large surface area using laser beam on photomechanical reaction materialsPaper
Paul O’DowdA Robot That Draws and Shades with Tactile Force Feedback Sensed Through a PencilPaper
Verity Winslow, Paul O’Dowd, Ian Chamberlain & Carinna ParramanRobotic Etching: The creation of digital etching using roboticsPaper
Jack TaitNear Chaos in Graphic Drawings from Analogue MachinesPaper
Art and New Technology
Philip GalanterArtificial Intelligence and Problems in Generative Art TheoryPaper
Laura DekkerEmergence in the Expressive MachinePaper
Diverse Approaches
Chris A WrightListening to the UrbanPaper
Zach BuckleyTackling the Issue of Student Debt Through Data Sonification and Musical ScoresPaper
Karen Bosy & Cristina PortugalMultiple Means of Expression Made Available by Digital MediaPaper
New Art Interfaces
Clare Harding, Susan Liggett, Adrian Gradinar & Mark LochrieWhat Do Audiences Want from a Public Art Gallery in the Digital Age?Paper
Ian TrueloveThis is Not a Pixel: Building trust in digital art through the blockchainPaper
Terence QuinnMaking the Absent Object Present: Towards a holographic museum of modern art (hMoMA)Paper
Lila MooreTombs and Reels of Consciousness: The aesthetics that interlink ancient ritualistic artefacts and digital, augmented and virtual realityPaper
Museums and Collections
Sarah JanesThe Descent of Inanna: The technology of mythPaper
Rameshnath KrishnasamyTowards Game-Guided Exploration Systems for Self-Facilitated ExhibitionsPaper
Aphra Shemza, Maria Almena & Oliver GingrichArt in Flux at Event TwoPaper
Reading the Past, Present and Future
Lindsay MacDonald, Taylor Bennett, Christopher Ramsey & Charles CrowtherNew RTI Technology for PalæographyPaper
Oliver Mag Gingrich, Urszula Tymoszuk, Evgenia Emets, Alain Renaud & David NegraoKIMA – The Voice: Participatory art as means for social connectednessPaper
Daniela de PaulisCOGITO in SpacePaper
Augmented Artworks
Chris StrasbaughHow We Harnessed the Potential of UAV Imagery in the Classroom through VR and Other TechnologiesPaper
Christian Tilt, Stephanie Moran & Alexander HoganVisual Democratisation: AR and the Underpass FestivalPaper
Joseph Robson & Felix DoddAugmenting the Power of Artwork Through a Virtual Reality Partnered PiecePaper
Johanna Leissner, Martin Papirowski, Ralf Schäfer, Oliver Schreer & Christian WeißigVirtual Heritage Expo: Joint presentation of research work and historic artefactsPaper
Extended Reality
Carl H Smith & Jay F CousinsXR for XR – Context Craft: An extended reality platform that transforms local environments through playPaper
Kenneth FeinsteinBeing-with Media: Encountering the moving image in physical spacePaper
Verda Munir, Euan Dempster & David LyonsInnovative Strategies for 3D Visualisation Using Photogrammetry and 3D Scanning for Mobile PhonesPaper
Robert Pepperell, Alistair Burleigh, Nicole Ruta & Tony LangfordFOVO: A flexible real-time computer graphics rendering processPaper
Wearables and Interactivity
Roz McNultyFuture Applications of Digital Clothing for Historical Costume: The past, present and future of fashionPaper
Kyungho Lee DevelopingEmpathy for People with Bipolar Disorder Through Interactive PerformancePaper
Jack Nissan, Luci Holland & Yann SeznecRoom to Play: Tinderbox CollectivePaper
Chinese Connections
Eugenia S KimGhost in the Virtual Reality: Translating the human essence with motion captured dancePaper
Eugenia S Kim & Feixuan Xu ringing the Tangible into the Virtual: Preserving human-silkworm collaborationPaper
Yisi Xue, Yarong Deng & Junming LiangAn Interactive Display Form for Chinese Ink and Wash Painting Using Optical Laser TechniquePaper
Ting Liang & Xiaoying TangYUE Virtual Park: Multi-sensory experience creative cultural products based on AR technologyPaper
Huan FanThe New “Theatricality” in Performance and Media ArtsPaper
Sean Clark, Yi Ji, Xiaoying Tang & Hai FangEast Meets West: UK/China creative collaborationsPaper
Remote Access
Maureen Kendal, Mehmet Mulla & Elaine Thomazi-FreitasHow Artists Can Develop Their Artwork, Its Market and Deliver Their Creative Content for Virtual Reality Environments?Paper
Luca M DamianiHyperacusis Hacks: Media design ethnographic processingPaper
Jeremy PilcherArt, Law and Unstable Corporate IdentitiesPaper
Sound and Visualisation
Jonathan WeinelVirtual Hallucinations: Projects in VJing, virtual reality and cyberculturePaper
Julie WatkinsInteractive Visual MusicPaper
Stuart Faromarz BatchelorA Framework for Future PaintingsPaper
Anna ShvetsStructural Harmony Method in the Context of Deep Learning on Example of Music by Valentyn Sylvestrov and Philipp GlassPaper
Danae loCan Her Voice Crack? I am not sure I understandPaper
Rehan ZiaVisualisation for Digital Multi-Shot PhotographyPaper
Stuart CunninghamCommunicating Auditory Impairments Using Electroacoustic CompositionPaper
Mark Grimshaw-AagaardSound and the Feeling of PresencePaper
Thinking Data
James SimpsonPhysical to Digital to Physical: Capturing human performances for multi-disciplinary theatre visualisationPaper
Batuhan Bintaş ØresundSpace Collective – Kybalion: A cyber-dimensional way to experience musicPaper
Christopher E G MooreThe Use of Human Brain Activity (Electroencephalogram) in the Making of ArtPaper
Patterns in Music
David Schwarz, Stuart Cunningham & Rebecca Woodford-SmithTowards a New Paradigm for Intuitive Theatrical Lighting ControlPaper
Terry TrickettA Cybernetic Clarion Call to the Arts’ CommunityPaper
The Physicality of Data
Andrei Budescu, Diana Dragan-Chirila, Oana Gui, Corneliu Dascălu, Miklos Uszkai & Mihai SimuPoetry Based 3D Printed SculpturePaper
Megan L Smith & John Desnoyers-StewartRiding Through Walls: A journey of physical computing through Google Street ViewPaper
Bushra BurgeCreation of an Integrated Multisensory Wearable Story: Costume embedded haptics-VR using a considered eco-ethical design approachPaper
Experiential Data Perception
Tony LangfordReturn to Nature: How media art heals?Paper
Claude Heiland-AllenAt the Helm of the Burning ShipPaper
Hans-Peter Gasselseder & Maria KallionpääBeyond the Audience Seat: The recording and production of immersive opera and interactive concerto programmes for VR experiencesPaper
Research in Education
Yi JiGuangdong University of Technology, Graduate Education SystemPaper
John Fass, Nicolas Marechal & Henrietta RossUniversity of the Arts London, London College of CommunicationPaper