J. Weinel, J.P. Bowen, G. Diprose, and N. Lambert (eds.) EVA London 2019: Electronic Visualisation & the Arts. Proceedings of a conference held in London 8-11 July 2019. BCS, The Chartered Institute for IT, 2019.
Author(s) | Title | Paper |
---|---|---|
Symposium | ||
Jonathan P Bowen, Tula Giannini, Rachel Ara, Andy Lomas & Judith Siefring | Digital Art, Culture and Heritage: New constructs and consciousness | Paper |
Renato Saleri | Digital Generative Tools for Restitution and Mediation for Cultural Heritage | Paper |
Stefania Boiano, Ann Borda & Guiliano Gaia | Participatory Innovation and Prototyping in the Cultural Sector: A case study | Paper |
Tula Giannini & Jonathan P Bowen | Art and Activism at Museums in a Post-digital World | Paper |
Maribel Hidalgo Urbaneja | Narrative Interfaces: Temporality and spatiality in art museums’ online resources | Paper |
Visual Patterns | ||
Esther Rolinson & Sean Clark | Sensory Drawing Data | Paper |
Naomi Dines & Dom Biddulph | Creative Reverse Engineering: From remote sensuality to haptic metrology | Paper |
Ashley St Aubin | Climate Change: Outcomes of being bystanders in a global windstorm | Paper |
Research Workshop | ||
Emma Dutton | Feeling Textures | Paper |
Leticia Crespillo Marí | 3D Modelling and Virtual Reality as a Cataloguing Alternative of Light Environments and their Application in Museums | Paper |
Kazimir Bielecki & Lennie Varvarides | What is the Neurodivergent Aesthetic? | Paper |
Chrissy Pretious-Cooney | Experimenting with the Physicality of Digital Materiality | Paper |
Lydia Smolin | Re-imagining the Familiar: Data visualisation in environmental art | Paper |
Han Bao | ‘Rice Bunnies’ – #MeToo in China: A hashtag movement and women’s empowerment through social media | Paper |
Blair Zaye | Awe, Wonderment and the Ominous: The crossroad of art, science, technology and the spiritual | Paper |
Enhancing the Past | ||
Graham Diprose & Amalia Toyas | A 21st Century ‘Victorian’ Family Album | Paper |
Sean Clark | The CAS50 Exhibition and Collection | Paper |
Robotic Drawing | ||
Paris Xyntarianos-Tsiropinas, Konstantinos Bailas & Thomas Spyrou | Photon Painter: A robotic device that transfers drawings onto a large surface area using laser beam on photomechanical reaction materials | Paper |
Paul O’Dowd | A Robot That Draws and Shades with Tactile Force Feedback Sensed Through a Pencil | Paper |
Verity Winslow, Paul O’Dowd, Ian Chamberlain & Carinna Parraman | Robotic Etching: The creation of digital etching using robotics | Paper |
Jack Tait | Near Chaos in Graphic Drawings from Analogue Machines | Paper |
Art and New Technology | ||
Philip Galanter | Artificial Intelligence and Problems in Generative Art Theory | Paper |
Laura Dekker | Emergence in the Expressive Machine | Paper |
Diverse Approaches | ||
Chris A Wright | Listening to the Urban | Paper |
Zach Buckley | Tackling the Issue of Student Debt Through Data Sonification and Musical Scores | Paper |
Karen Bosy & Cristina Portugal | Multiple Means of Expression Made Available by Digital Media | Paper |
New Art Interfaces | ||
Clare Harding, Susan Liggett, Adrian Gradinar & Mark Lochrie | What Do Audiences Want from a Public Art Gallery in the Digital Age? | Paper |
Ian Truelove | This is Not a Pixel: Building trust in digital art through the blockchain | Paper |
Terence Quinn | Making the Absent Object Present: Towards a holographic museum of modern art (hMoMA) | Paper |
Lila Moore | Tombs and Reels of Consciousness: The aesthetics that interlink ancient ritualistic artefacts and digital, augmented and virtual reality | Paper |
Museums and Collections | ||
Sarah Janes | The Descent of Inanna: The technology of myth | Paper |
Rameshnath Krishnasamy | Towards Game-Guided Exploration Systems for Self-Facilitated Exhibitions | Paper |
Aphra Shemza, Maria Almena & Oliver Gingrich | Art in Flux at Event Two | Paper |
Reading the Past, Present and Future | ||
Lindsay MacDonald, Taylor Bennett, Christopher Ramsey & Charles Crowther | New RTI Technology for Palæography | Paper |
Oliver Mag Gingrich, Urszula Tymoszuk, Evgenia Emets, Alain Renaud & David Negrao | KIMA – The Voice: Participatory art as means for social connectedness | Paper |
Keynote | ||
Daniela de Paulis | COGITO in Space | Paper |
Augmented Artworks | ||
Chris Strasbaugh | How We Harnessed the Potential of UAV Imagery in the Classroom through VR and Other Technologies | Paper |
Christian Tilt, Stephanie Moran & Alexander Hogan | Visual Democratisation: AR and the Underpass Festival | Paper |
Joseph Robson & Felix Dodd | Augmenting the Power of Artwork Through a Virtual Reality Partnered Piece | Paper |
Johanna Leissner, Martin Papirowski, Ralf Schäfer, Oliver Schreer & Christian Weißig | Virtual Heritage Expo: Joint presentation of research work and historic artefacts | Paper |
Extended Reality | ||
Carl H Smith & Jay F Cousins | XR for XR – Context Craft: An extended reality platform that transforms local environments through play | Paper |
Kenneth Feinstein | Being-with Media: Encountering the moving image in physical space | Paper |
Verda Munir, Euan Dempster & David Lyons | Innovative Strategies for 3D Visualisation Using Photogrammetry and 3D Scanning for Mobile Phones | Paper |
Robert Pepperell, Alistair Burleigh, Nicole Ruta & Tony Langford | FOVO: A flexible real-time computer graphics rendering process | Paper |
Wearables and Interactivity | ||
Roz McNulty | Future Applications of Digital Clothing for Historical Costume: The past, present and future of fashion | Paper |
Kyungho Lee Developing | Empathy for People with Bipolar Disorder Through Interactive Performance | Paper |
Jack Nissan, Luci Holland & Yann Seznec | Room to Play: Tinderbox Collective | Paper |
Chinese Connections | ||
Eugenia S Kim | Ghost in the Virtual Reality: Translating the human essence with motion captured dance | Paper |
Eugenia S Kim & Feixuan Xu | ringing the Tangible into the Virtual: Preserving human-silkworm collaboration | Paper |
Yisi Xue, Yarong Deng & Junming Liang | An Interactive Display Form for Chinese Ink and Wash Painting Using Optical Laser Technique | Paper |
Ting Liang & Xiaoying Tang | YUE Virtual Park: Multi-sensory experience creative cultural products based on AR technology | Paper |
Huan Fan | The New “Theatricality” in Performance and Media Arts | Paper |
Sean Clark, Yi Ji, Xiaoying Tang & Hai Fang | East Meets West: UK/China creative collaborations | Paper |
Remote Access | ||
Maureen Kendal, Mehmet Mulla & Elaine Thomazi-Freitas | How Artists Can Develop Their Artwork, Its Market and Deliver Their Creative Content for Virtual Reality Environments? | Paper |
Luca M Damiani | Hyperacusis Hacks: Media design ethnographic processing | Paper |
Jeremy Pilcher | Art, Law and Unstable Corporate Identities | Paper |
Sound and Visualisation | ||
Jonathan Weinel | Virtual Hallucinations: Projects in VJing, virtual reality and cyberculture | Paper |
Julie Watkins | Interactive Visual Music | Paper |
Stuart Faromarz Batchelor | A Framework for Future Paintings | Paper |
Anna Shvets | Structural Harmony Method in the Context of Deep Learning on Example of Music by Valentyn Sylvestrov and Philipp Glass | Paper |
Danae lo | Can Her Voice Crack? I am not sure I understand | Paper |
Rehan Zia | Visualisation for Digital Multi-Shot Photography | Paper |
Stuart Cunningham | Communicating Auditory Impairments Using Electroacoustic Composition | Paper |
Keynote | ||
Mark Grimshaw-Aagaard | Sound and the Feeling of Presence | Paper |
Thinking Data | ||
James Simpson | Physical to Digital to Physical: Capturing human performances for multi-disciplinary theatre visualisation | Paper |
Batuhan Bintaş Øresund | Space Collective – Kybalion: A cyber-dimensional way to experience music | Paper |
Christopher E G Moore | The Use of Human Brain Activity (Electroencephalogram) in the Making of Art | Paper |
Patterns in Music | ||
David Schwarz, Stuart Cunningham & Rebecca Woodford-Smith | Towards a New Paradigm for Intuitive Theatrical Lighting Control | Paper |
Terry Trickett | A Cybernetic Clarion Call to the Arts’ Community | Paper |
The Physicality of Data | ||
Andrei Budescu, Diana Dragan-Chirila, Oana Gui, Corneliu Dascălu, Miklos Uszkai & Mihai Simu | Poetry Based 3D Printed Sculpture | Paper |
Megan L Smith & John Desnoyers-Stewart | Riding Through Walls: A journey of physical computing through Google Street View | Paper |
Bushra Burge | Creation of an Integrated Multisensory Wearable Story: Costume embedded haptics-VR using a considered eco-ethical design approach | Paper |
Experiential Data Perception | ||
Tony Langford | Return to Nature: How media art heals? | Paper |
Claude Heiland-Allen | At the Helm of the Burning Ship | Paper |
Hans-Peter Gasselseder & Maria Kallionpää | Beyond the Audience Seat: The recording and production of immersive opera and interactive concerto programmes for VR experiences | Paper |
Research in Education | ||
Yi Ji | Guangdong University of Technology, Graduate Education System | Paper |
John Fass, Nicolas Marechal & Henrietta Ross | University of the Arts London, London College of Communication | Paper |