Lumen Prize Evening Artists In Conversation at EVA
Various Speakers
Summary
Various Speakers trace the evolution of the Lumen Prize and the practice of computational art. The founder recounts the prize’s origins in the idea of celebrating digital art and notes that it has rapidly outgrown her original expectation that winners will simply produce flat, auctionable prints; instead, it has embraced 3D, interactive, augmented reality and other complex forms. She notes the prize’s international growth, its long connection with the Computer Arts Society, and announces an exciting new London studio space, made possible by partners. A computational artist and mathematician then reflects on winning the Gold Award a decade earlier, calling the prize a continuing source of opportunities that has led to exhibitions in venues such as the V&A and ZKM. He presents his generative works, which simulate biological growth processes inspired by figures such as Alan Turing, and explains how tiny rule changes yield cellular structures, plant-like growth, hybrid creatures and 3D-printable sculptures. He treats computational systems as unruly artistic materials, shaped by constraints such as fabrication overhangs rather than forced into conventional engineering. Together, the speakers emphasise that digital art has a long history and that the most compelling work emerges at the intersection of art, science and technology.
This AI summary was generated by kimi-k2.7-code (13th August 2026).